What is Arnis?

Arnis is a Minecraft world map generator converts real-world map data into playable Minecraft worlds.It uses OpenStreetMap and elevation datasets to recreate roads, buildings, rivers, land use and terrain.

Exports Java edition as a zip world folder and Bedrock edition as a.mcworld file for desktop, mobile and console platforms.Browser-based workflow.search or draw a map area, choose settings (terrain, buildings, roofs, interiors, land cover), then generate and download.

Supports simple roofs, optional interiors and 3D building geometry when source data is available; spawn point and area selection options are included.Suitable for small areas such as neighborhoods, campuses and city blocks; runtime varies with area size and map detail.

Conversion follows source map coverage, so missing or sparse OpenStreetMap data produces correspondingly incomplete in-game features.

Arnis pricing Paid

Generation $1.5 per kmΒ²
Maximum $22 kmΒ²
Minimum $3.0

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Arnis's key features

  • Converts real-world map data into playable Minecraft worlds
  • Uses OpenStreetMap and elevation datasets to recreate roads, buildings, rivers, land use and terrain
  • Exports Java edition as a zip world folder and Bedrock edition as a .mcworld file for desktop, mobile and console
  • Browser-based workflow: search or draw a map area, choose generation settings (terrain, buildings, roofs, interiors, land cover), then generate and download
  • Supports simple roofs, optional interiors, 3D building geometry when source data is available, plus spawn point and area selection options

Arnis use cases

  • Recreate a real-world neighborhood in Minecraft without GIS or coding: select or draw an area from OpenStreetMap with elevation, configure terrain, buildings, roofs and interiors in the browser, then export Java or Bedrock worlds for educational tours or multiplayer roleplay
  • Build accurate training and planning environments for urban designers or emergency responders by importing OSM and elevation data, fine-tuning building footprints, heights and interiors, and exporting small-scale playable worlds for scenario testing and stakeholder walkthroughs
  • Generate location-based exhibits and classroom experiences: draw landmarks or neighborhoods, preserve terrain elevation and building details, customize interiors and roofs, and deliver easy-to-run Java/Bedrock worlds for guided lessons, history recreations, or museum installations

Who is it for?

  • Minecraft builders and map creators
  • Minecraft server administrators
  • Game modders, content creators and streamers
  • Urban planners, architects and designers
  • Educators and students (geography, urban studies)
  • Gis enthusiasts and openstreetmap contributors
  • Campus planners and real-estate teams for visual mockups
  • Roleplaying communities and collaborative builders
  • Developers and technical users creating custom worlds and tools
  • Hobbyists recreating real-world locations in minecraft

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